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Old Jun 07, 2010, 06:15 PM // 18:15   #1
Ascalonian Squire
 
Join Date: Dec 2006
Guild: Warrior Nation
Profession: Mo/E
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Default Dhuum

Hey there.

Tonight me and my guild are going to attempt UW NM. It'll be our first time attempting to kill him. I'm trying to get some background information on what builds people suggest are a MUST for killing Dhuum, and what things we should be aware of.

Are there skills that should be interrupted etc.

Would appreciate it! Only 3 hours till we start.

*EDIT* Sorry if this is posted in the wrong place, did try searching about for the appropriate forum
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Old Jun 07, 2010, 07:14 PM // 19:14   #2
Frost Gate Guardian
 
Join Date: Aug 2009
Location: mcdonalds @ kaineng
Guild: Mirror Of Reason [SNOW]
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Just a pretty standard question but have you been to the UW before? Without basic UW knowledge you probaly wont make it till dhuum.
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Old Jun 07, 2010, 07:40 PM // 19:40   #3
Ascalonian Squire
 
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Guild: Warrior Nation
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Yeah I've cleared UW many times before, but not since Dhuum. It's him I'm worried about and I was wondering if theres any basic things that should be taken.
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Old Jun 07, 2010, 07:57 PM // 19:57   #4
Frost Gate Guardian
 
Join Date: Aug 2009
Location: mcdonalds @ kaineng
Guild: Mirror Of Reason [SNOW]
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as you can see here http://pvx.wikia.com/wiki/Build:Team_-_UW_Physway UW hasn't become any thougher as those builds can actually roll HM.

I myself haven't done dhuum i never bothered UW after getting enough cash out of the old UWsc. A few things i know though quests have changed so they wont function the same as they used to before the skeles. Also you might wanna take ressurect scrolls for Dhuum. after you'r first death you will turn into a spirit and get a special skill bar http://guildwars.wikia.com/wiki/Spirit_Form_(Underworld) which has no rez in it so rez scrolls will help out if u die...

Other then this i cannnot help you much as i don't have experience with dhuum the above is mentioned by my friends and stuff.
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Old Jun 07, 2010, 08:46 PM // 20:46   #5
Krytan Explorer
 
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wnxchild. keep the monks alive and a rit spammer alive. the rest of your party have them turn into spirits. report to the mayor to go back to the hall of judgment, use skill 1 (rest) until his bar is full, then use skill 5 (fury) to kill him. DO NOT USE ENCASE....let the spirit spammer deal with the minions Dhuum brings up. Make sure one of your monks has cure hex, Dhuum has an ugly hex that kills in seconds. Cure hex gets rid of it as long as your monk catches it in time. Make sure you take plenty of rez scrolls. Rez scrolls are your only hope of rezzing fallen party members. make sure you also keep each other alive by using your reversal of death and heal spells as spirits. KEEP MOVING, don't stop, red rocks, blue rocks, green rocks, or essences to keep your speed up. our guild has done this plenty of times, and taken many who haven't beaten dhuum yet. You have further questions. let me know.

oh also: take merchant summoning stones, if you summon one at Dhuum he can interrupt Dhuum's judgment. Freaked our team out once when he went like 5 or 10 minutes without using it, i kept expecting it but realized the merchant we summoned was interrupting it. Happy killing.

Last edited by Neith; Jun 07, 2010 at 08:58 PM // 20:58.. Reason: adding info
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Old Jun 07, 2010, 09:35 PM // 21:35   #6
Ascalonian Squire
 
Join Date: Dec 2006
Guild: Warrior Nation
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Quote:
Originally Posted by Neith View Post
wnxchild. keep the monks alive and a rit spammer alive. the rest of your party have them turn into spirits. report to the mayor to go back to the hall of judgment, use skill 1 (rest) until his bar is full, then use skill 5 (fury) to kill him. DO NOT USE ENCASE....let the spirit spammer deal with the minions Dhuum brings up. Make sure one of your monks has cure hex, Dhuum has an ugly hex that kills in seconds. Cure hex gets rid of it as long as your monk catches it in time. Make sure you take plenty of rez scrolls. Rez scrolls are your only hope of rezzing fallen party members. make sure you also keep each other alive by using your reversal of death and heal spells as spirits. KEEP MOVING, don't stop, red rocks, blue rocks, green rocks, or essences to keep your speed up. our guild has done this plenty of times, and taken many who haven't beaten dhuum yet. You have further questions. let me know.

oh also: take merchant summoning stones, if you summon one at Dhuum he can interrupt Dhuum's judgment. Freaked our team out once when he went like 5 or 10 minutes without using it, i kept expecting it but realized the merchant we summoned was interrupting it. Happy killing.
Thanks so we should basically have 2 monk healers?

Thing is though we're gonna have to take 3 heroes. So, what happens about that :x
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Old Jun 07, 2010, 10:36 PM // 22:36   #7
Academy Page
 
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Heroes come back if they die as spirits. But watch out cause they like to encase. (just disable spirit skill #2) It will be a lot of fun particularly for those that haven't seen Dhuum in the flesh before.

GL
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